AI Insights · Timothy · April 2023
Top 5 Sandbox Games on Android in Australia, Q1 2023
Discover the performance trends of the top 5 sandbox games on Android in Australia during Q1 2023, including weekly downloads, revenue, and active users.
Throughout the first quarter of 2023, the top 5 sandbox games on the Android platform in Australia showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:
Roblox from Roblox Corporation experienced fluctuations in weekly revenue, starting at $158K in the last week of December and ending at around $89K in the final week of March. Weekly downloads were relatively stable, peaking at approximately 13K in late December and dropping to around 9K by the end of March. The game maintained a strong user base with weekly active users ranging between 645K and 705K throughout the quarter.
CubeCrafter by SayGames Ltd saw a notable decline in weekly revenue, beginning at $265 and decreasing to $66 by the end of March. Although the game had a surge in weekly downloads, reaching 9.3K in mid-January, it dropped significantly to approximately 900 downloads by the end of the quarter. Weekly active users showed a similar trend, peaking at 15.2K in mid-January and stabilizing around 6.5K in March.
Block Crazy Robo World from Craft Trending Studio maintained consistent weekly downloads, fluctuating between 1.3K and 3.8K. The game’s weekly active users remained steady, ranging from 10.1K to 11.4K throughout the quarter. Notably, the game did not generate any revenue during this period.
Melon Sandbox by playducky.com saw an increase in weekly downloads, starting at 630 in late December and peaking at 5.2K by the end of March. Weekly active users showed a significant rise as well, beginning at 553 and reaching over 14K by the end of the quarter. Similar to Block Crazy Robo World, this game did not generate any revenue during Q1 2023.
Minecraft Trial from Mojang maintained a consistent trend in weekly downloads, ranging between 1.4K and 2.1K. The game’s weekly active users remained stable around 23K to 26K throughout the quarter. Like some other sandbox games in this list, Minecraft Trial did not generate any revenue during this period.
For more detailed insights and data on the performance of these games, visit Sensor Tower.